Sunday, February 21, 2016

Creating a Wiki

A Wiki page is a very complex yet beautiful organizational tool to create. It is something that not only requires specific attention to detail but incredible knowledge of the subject being published. One cannot simply write about anything; the subject matter must be something that the author has the utmost experience with which will in turn help to create the best possible how-to article. When writing said article, the author must always assume the reader has little to no knowledge of the subject matter.

There are many different kinds of learners in this world. Some people learn best with audio, some with being physically shown how to do something and others who need simply read. One of the most common types of learners is that of the visual so including pictures in a Wiki how-to article is necessary. Writing about how to win money in daily fantasy sports is something that is very tricky. Pictures really helped in this circumstance because when someone goes online and has no idea how to navigate a website, the most helpful thing can be specific pictures of that said website; screenshots worked best. The common and popular website called DraftKings is actually quite easy to navigate yet it can be overwhelming for someone who has little to no experience of dabbling in the arena of daily fantasy sports.

Pictures are not a required substance for a Wiki how-to page but they help so much that it would be just plain silly to not include them. Steps that include visuals give people a certain sense of security when they read about how to do something and help them to better understand what they are reading about. When talking about the different sports one can gamble on in daily fantasy, it was helpful to include a screenshot of the website where it displayed the bar with links to all of the different choices. As well as having the photo visual, included as well in the article was a bulleted list of the sporting options. Bullet points add organization to an article and in a way make it much easier to read because it isn't just one long and confusing sentence with a bunch of commas.

Personal experience is the key to the most successful Wiki how-to article one can write. Winning money on daily fantasy sports obviously can help to write a better article but in order to win money, money must also be lost. The best formula does not just appear out of thin air; the best formula comes from having found and used many wrong ones first. In this particular circumstance, it really takes a long time to find out how to correctly find out how to win money, which actually cannot happen all at once. Sheer luck is the only way that can happen to someone but money is generally won in small increments over a long period of time. People who have never used daily fantasy sports or used in very little amounts would not know that this is the secret. The real secret can only be discovered through much experience; and with that experience there are always ups and downs.

The most helpful tool for creating a Wiki how-to page is the Wiki how-to page of how to create a Wiki how-to page. What a mouthful but it really is an extraordinary tool to help one who has never before dabbled in the Wiki arts. http://www.wikihow.com/Start-a-Wiki

The reason this page can be such a helpful tool for an inexperienced Wiki user is because it gives you a step-by-step instruction of how to correctly post this page. This also includes how to host and launch one's own Wiki.

Communicating one's thoughts from mind to Wiki article can be a difficult task to accomplish. Breaking down how to do something into a series of steps is of course the first process and is something that must be done in a draft. The draft section of creating a Wiki how-to article can be the most helpful to the author because this is where the ideas and thoughts are all laid out in an unorganized way to be organized for the learning of the uneducated. The draft helps not only to organize thoughts and ideas, but it also helps to decide what to and what not to include in the article itself.

Tips and warnings are helpful because they tend to sum up the importance of what was written. In the case of daily fantasy sports, tips and warnings are extremely necessary. The tips are helpful because they not only summarize what was said in the article but they highlight the importance of certain aspects of the piece that the reader may have missed. The tips help to summarize (for the reader) what they really need to take away from the article. For the purpose of how to win money in daily fantasy sports, the warnings are what need to be paid most attention. Gambling is obviously an addiction that many Americans (and people of other countries for that matter) suffer from so of course one of the warnings listed is to be careful of how often this site is used. When thought about, anything bought by a consumer comes with a warning label so why not take the time to include that when writing a Wiki how-to article?

Collaboration with other people is also something that is necessary in creating a Wiki how-to article. One's own thoughts and ideas can alone be brilliant enough to write a great article but collaboration with another who is just as informed with said topic can enhance the content of the piece. Writing about daily fantasy sports is just great but getting the advice of others who are familiar with it as well bring in an outside opinion that can be refreshing to the article. People win money every day and it is a great idea to get the advice of some of those other people.

If winning money in daily fantasy sports is of a particular interest, then this article will do wonders: http://www.wikihow.com/Win-Money-in-Daily-Fantasy-Sports



Wednesday, February 17, 2016

The Weaving of the Web

Understanding the Origin of the Web

The World Wide Web has come a long way in my lifetime, including the evolution of Web 1.0, Web 2.0 and Web 3.0. Before taking this class in which I learn so much about the Internet and about social media, I really had little to no knowledge regarding any of this. I had no idea what Web 1.0, Web 2.0 or Web 3.0 even was. To be quite honest, I am not sure that I fully understand it all yet but my understanding has grown over the past few weeks. 
So apparently web 2.0 refers to the science and evolution of the web itself. Everyone knows that right? Coding on the Internet is something that few understand and even fewer can execute. Web 2.0 goes along with Web 1.0 in the way that each one depends on the other. Without Web 1.0, there is no Web 2.0. See what I mean? Neither do I completely. According to Tim O'Reilly, Web 2.0 differs from Web 1.0 in that it is actually a technique(s) that helps the production of web page design and its execution. Web 1.0 generally refers to a page with a specific set of information featured on it that in never changed. The information on it is there to tell viewers about what it is and that information will never change. Thus we have Web 1.0. Web 2.0 then depends on this information of Web 1.0 and is simpatico with it. They are almost like money and labor. You cannot acquire money without doing labor; you can't have one without the other. 
Web 3.0 is an entirely different animal. This has showed us how far the world has come with using the Internet. Web 3.0 obviously has come out of Web 2.0 and helps to further connect people with people from merely sitting at their computers. Web 3.0 is much more complex than Web 2.0 and helps us to journey from database to database, thus making Web 3.0 an evolution of Web 2.0. This is all difficult to fully comprehend and down right near impossible to ever understand entirely. The "Semantic Web" as Tim O'Reilly says Web 3.0 is often referred to as is easier to use than Web 1.0 or Web 2.0 but at the same time is much more complex. As O'Reilly also says, person and machine are both capable of using these versions of the web, which really proves to be an example of how far the internet as a whole has come. 

The Evolution of the Web

According to http://www.practicalecommerce.com/articles/464-Basic-Definitions-Web-1-0-Web-2-0-Web-3-0, Web 1.0 is defined as "read only web" which is most likely the best way to describe this version of the Internet because it is not interactive in any way. This version of the web is on the Internet specifically to give information for people to read. This has also been described as a "search only" version of the Internet where people (or machines) can only search for information and not share or give information with other people. This is a very simple version of the Internet and has helped the evolution of Web 2.0 and Web 3.0. 
According to https://wittycookie.wordpress.com/2012/06/04/what-are-the-major-differences-among-web-1-0-2-0-and-3-0/, Web 2.0 is the writable form of the Internet where the web actually starts to become interactive. This is how Web 2.0 differs from Web 1.0. The evolution between the two is clear, and this shows how interaction on the Internet came to be. Any sort of Wiki environment is an example of Web 2.0 in which users or machines can interact with one another. 
Web 3.0 then allows "computers to interpret information like humans" with a prime example of this being a digital video recorder. Again, Web 3.0 came from the evolution of Web 1.0 and Web 2.0 
The evolution began when Web 2.0 was created which features a "user-friendly interface" as described by http://randymatusky.com/2015/04/03/web-2-0-vs-web-3-0-what-really-is-the-difference/. Another evolution is that Web 2.0 also "utilizes social networking tools to further increase the level of viewer participation. This is a prime example of how interactive the Internet became from Web 1.0 to Web 2.0. Web 3.0 then featured computers transferring information "on their own." Devices exchanging data between each other proves the evolution of Internet in Web 3.0 and only begs the question, "When will Web 4.0 come to be and what will it be like?"

Tuesday, February 2, 2016

wikiHow Draft

How to Win Money on Daily Fantasy Sports

Daily fantasy sports is one of the fastest growing markets in the United States and grasps the attention of sports-lovers everywhere as fanatics set lineups to try and win some extra cash. Most people come up short after the contests have finished with only the best lineups winning prizes. There are many tricks to setting the best lineup; you just need to know what they are.

1. Deposit money into your account. The lowest amount the sites will let you deposit is $25. This is not a bad starting point if you are new to to the world of daily fantasy sports but if you're really feeling bold, you can do more. 

2. Picking a sport. Depending on the time of year, there are many different options to pick from. It is probably best to stay away from creating multiple lineups in multiple sports in one night because this will take your attention away from detail. One lineup per night in only one sport will allow the most focus and produce the best result. The different sports options are:
  • Baseball
  • Basketball
  • Football
  • Hockey
  • Golf
  • Soccer
  • College football and basketball
  • Mixed martial arts
  • Nascar
3. Picking the right contest to enter. There are thousands of contests for each sport. Each contest is different in its own way. For instance, each one there are different entry fees, different amounts of people allowed in and different payouts to different positions. The secret is in picking the perfect contest that can be a lock. If you're really interested in gaining small amounts of money over long periods of time, enter double-up contests. Normally the top half of people double the money they put in.

4. Don't spend too much money on one contest. The biggest downfall amongst daily fantasy sports players is entering the contests that have a million dollar payout to first place. The chance that would ever happen to you is slim to none so it's best to stay away from those. The best ones to enter are anywhere from $1 to $5. This way, if you don't end up winning any money with your lineup for that night, you are not too deep in the hole. 

5. Pick a contest with a lesser amount of people. The smaller contests normally are the safest bet. Anywhere from 15 to 500 people is a good amount. The larger contests feature so many people that even if your lineup is solid, there is a very good chance you'll be lost in the chaos of all the other lineups as there is a far greater chance of many more people coming up with a better combination that you did. 

6. Don't spend too much money in one night. A classic mistake of many people is spending too much money in the same night, whether it's entering the same lineup in as many contests as possible or creating multiple lineups and inserting them into many different contests. This is a one-way ticket to losing all of your money and giving yourself a gambling addiction. 

7. Stick to one lineup per night. Another mistake of people is creating multiple lineups. This will only cause you harm. People who make multiple lineups lose focus and are unable to come up with a winning lineup in their mind so they make as many as possible in hopes that at least one will pay-out. The chances of winning are actually much greater if you focus on the lone lineup you created because you will have devoted all of your time into it. 

8. Don't make a lineup every single night. Making a lineup every night will not only get you addicted, but it will decrease your chances of winning money. Many nights will only feature two or three games in some sports, in which case you should stay away. With less possible combinations of players for a lineup, you will be forced to pick players you may have never heard of and most of the time it will not end well. 

9. Creating your lineup. The fun part has arrived. Each player is given a price value and depending on the sport, you will have a certain number at each position to pick. You start off with (fake obviously) $50,000 and must create a lineup using that money. The best players are worth the most so you can't just stack the deck. However, it's always a good idea to spend big in a few positions, especially for a player who is a lock to get you a lot of points. 

10. Do your homework. Always do as much research as possible before creating your lineup. Home teams are generally a safe bet as well as players on particularly good teams. Always look to see the team they are facing off against as well. When a really good team is playing a really bad team, it may not be a bad idea to pick a couple players from the good team, especially if some of them are cheap. The cheap players are the most important because they are what allow you to spend big in other positions. Always pick cheap players from good teams. There are many other things that can help out your lineup, the question is are you willing to do the work?